This first 3D project focused on modelling and texturing a pair of Sennheiser headphones. Inspired by product advertising, I chose to depict them as a well-used and well-loved object, using wear and tear to explore realism, surface detail, and material storytelling.
All aspects of the project were completed independently, including modeling, sculpting, texturing, lighting, animation, and post-production, to develop an understanding of the full 3D production pipeline.
I hope you enjoy it and feel free to comment and share.